It's 6:40 A.M now and well I haven't slept all night, want to know why?? BECAUSE I FINISHED MY GAME FINALLY OMG!!!!!!
Do you know how irritating it is to say "OK I've finished," you go through the game to find it's missing something or theres a bug...happened so many times I got fed up with it and decided to keep my mind focused and pulled an all nighter... Development time took approximately 4 days, give or take 1 day, and well for a game thats not flash based, not written in Java, and can be compiled to run on a 360 =D thats a very fast release =)
Compared to the first game I've made MekWarz which took around 2-3 weeks to make, I say just finishing this damn thing is rewarding enough haha =)
OK if I continue ranting I'll get angry because I'm sleep deprived now...Here's the details:
The Game
Developer: MoeHammered (AKA Mouhamad Abdallah)
Title: Shooteroids
Players: 1
Gameplay: Top View Shooter
Requirements
CPU: 1.0GHz throttled Core Duo (OR Pentium 4 1.8GHz is more than enough)
NOTE: SOUND ON IN TIMES OF SWARM CAN CAUSE GAME TO LAG
GFX: Integrated Graphics Card 32 - 64MB (Intel GMA 950 is HEAPS enough)
RAM: 64MB MINIMUM...128MB Recommended...256MB your safe no worries =P
NOTE: GAMES CREATED IN XNA HAVE AN ODD MEMORY BEHAVIOUR...GRADUALLY MEMORY USAGE GROWS AS CONTENT IS LOADED...I'VE DONE WHAT I CAN TO MIMIMISE THIS, WITH ME PEAK MEMORY USAGE AFTER 10 MINS OF GAMEPLAY REACHED AROUND 64MB RAM IT SHOULD NOT BOTHER YOUR MEMORY ANYMORE THAN THAT...IN CASE OF MEMORY LEAK, MEMORY LEAK CAN BE SOLVED BY REOPENING THE GAME BUT LIKE I SAID I'VE MINIMISED THIS TO PEAK AT 64MB MEMORY...SHOULDN'T HAVE TO WORRY BUT THE WARNING HAS TO BE THERE SO YOU KNOW WHAT TO DO IN CASE =P
OS: Vista/7/XP with .NET Framework 3.5 & XNA Redistribution 3.1 << == Don't worry if you don't have one of the 2, it automatically retrieves the files for you and installs them =)
The RAM thing is due to the sound...see when you turn classic gameplay off the asteroids are attracted to you, and at times you can have over 12 or more asteroids playing sound files continuously right ontop of each other causing the memory to repeat itself...just turn sound off if your not going to play classic gameplay, trust me it'll save you a headache of noise and you won't risk lag when you've got 30 asteroids pinned on your ship...but if you can manage to not get hit go ahead, leave sound on...
Resources
Graphics Development: Adobe Photoshop CS3 Extended =)
Sound Authoring: XACT & Free sound resources
Coding IDE: Microsoft Visual C# Express Edition + XNA Game Studio 3.0/3.1
Sprite Engine: AIE - Academy of Interactive Entertainment =D
Credits
Sprite Design: Mouhamad Abdallah
Sprite Creation: - Mouhamad Abdallah
Game Design: - Mouhamad Abdallah
Game Programming: - Mouhamad Abdallah
Sound Design/Authoring: - Mouhamad Abdallah
Background Designs: - Mouhamad Abdallah
Logo Design: - Mouhamad Abdallah
Game Font Design: - Mouhamad Abdallah
HAHA ITS ALL ME =P
Well that's it I guess, when you download the file, extract the contents from the ZIP into a folder, run the setup and that's all folks :)
And Finally I present you, - Shooteroids - ENJOY! =)
Copyright 2009 of Moehammered.A.K.A.Ashcayz ;)
Thursday, October 8, 2009
Monday, October 5, 2009
!!My First Polished Game I've Made =)!!
Well I was going through my old computer files and I found my Game Project Me & Albert had done for AIE as our final game development project. It's written in C# with the aid of a .dll file constructed at AIE which is like a sprite engine, helps you create sprites in a more simple manner, and quicker too :)
It's called Mek Warz and we had approximately 4 weeks to develop it, first week was planning, the next 3 weeks were actual coding and graphics creation. It was a lot of long nights trying to get this thing to work properly as well as juggling the half yearly exam studying...I mean damn it was hard at times, but it was very rewarding :)
Please keep in mind, this is my first 'complete' game as in I had everything the game was planned to have inserted into the game completed. It's a first game so please be nice =P lol
Here's the details:
The Game
Developers: Hammered & A.Z.
Title: Mek Warz
Players: 2 Only - Use Same Keyboard ( 1 person can play but the 2nd player will just be a dummy...AI was not apart of the assessment requirements, sorry =( )
Gameplay: 2D Platform Shooter/Fighter
Requirements
CPU: Pentium 4 1.8Ghz and anything better than that can run it more than perfect
Controls: A keyboard. Simple
RAM: 128MB RAM minimum (For no lag...but this thing should run on 64MB...but as if anyone will have less than 512MB RAM)
OS: Windows 2000/XP/Vista/7 with .NET Framework 3.5 SP1 <== (if you don't have the framework, it will download the update for you from MS Site)
Graphics Card: Integrated Gfx 64MB at least should run it fine
Resources
Graphics Development: Adobe Photoshop CS3 Extended =)
Sound Authoring: XACT & Free sound resources
Coding IDE: Microsoft Visual C# Express Edition + XNA Game Studio 3.0/3.1
Sprite Engine: AIE - Academy of Interactive Entertainment =D
Credits
Sprite Design - Ananthu Nair, Mouhamad Abdallah, & Albert Zhang
Sprite Creation - Mouhamad Abdallah
Game Design - Albert Zhang & Mouhamad Abdallah
Game Programming - Mouhamad Abdallah & Albert Zhang
Sound Design/Authoring - Mouhamad Abdallah
Background Designs - Mouhamad Abdallah
Logo Design - Mouhamad Abdallah
Game Font Design - Mouhamad Abdallah
Now I have to make a disclaimer otherwise it doesn't count as an 'official' release haha =D
Disclaimer
This game will not hack or attempt to exploit your system. It will not and should not damage your computer. I am not responsible for any damage this game may do to your system. Just install it and enjoy, hopefully you'll like it :)
Well That's it, that's all the official stuff haha now here's the download =)
MekWarz Copyright 2009 of Moehammered.A.K.A.Ashcayz ;) & A.Z.
YAY I ACTUALLY HAVE RELEASED AND PUBLISHED MY OWN GAME HAHA!! =D
It's called Mek Warz and we had approximately 4 weeks to develop it, first week was planning, the next 3 weeks were actual coding and graphics creation. It was a lot of long nights trying to get this thing to work properly as well as juggling the half yearly exam studying...I mean damn it was hard at times, but it was very rewarding :)
Please keep in mind, this is my first 'complete' game as in I had everything the game was planned to have inserted into the game completed. It's a first game so please be nice =P lol
Here's the details:
The Game
Developers: Hammered & A.Z.
Title: Mek Warz
Players: 2 Only - Use Same Keyboard ( 1 person can play but the 2nd player will just be a dummy...AI was not apart of the assessment requirements, sorry =( )
Gameplay: 2D Platform Shooter/Fighter
Requirements
CPU: Pentium 4 1.8Ghz and anything better than that can run it more than perfect
Controls: A keyboard. Simple
RAM: 128MB RAM minimum (For no lag...but this thing should run on 64MB...but as if anyone will have less than 512MB RAM)
OS: Windows 2000/XP/Vista/7 with .NET Framework 3.5 SP1 <== (if you don't have the framework, it will download the update for you from MS Site)
Graphics Card: Integrated Gfx 64MB at least should run it fine
Resources
Graphics Development: Adobe Photoshop CS3 Extended =)
Sound Authoring: XACT & Free sound resources
Coding IDE: Microsoft Visual C# Express Edition + XNA Game Studio 3.0/3.1
Sprite Engine: AIE - Academy of Interactive Entertainment =D
Credits
Sprite Design - Ananthu Nair, Mouhamad Abdallah, & Albert Zhang
Sprite Creation - Mouhamad Abdallah
Game Design - Albert Zhang & Mouhamad Abdallah
Game Programming - Mouhamad Abdallah & Albert Zhang
Sound Design/Authoring - Mouhamad Abdallah
Background Designs - Mouhamad Abdallah
Logo Design - Mouhamad Abdallah
Game Font Design - Mouhamad Abdallah
Now I have to make a disclaimer otherwise it doesn't count as an 'official' release haha =D
Disclaimer
This game will not hack or attempt to exploit your system. It will not and should not damage your computer. I am not responsible for any damage this game may do to your system. Just install it and enjoy, hopefully you'll like it :)
Well That's it, that's all the official stuff haha now here's the download =)
MekWarz Copyright 2009 of Moehammered.A.K.A.Ashcayz ;) & A.Z.
YAY I ACTUALLY HAVE RELEASED AND PUBLISHED MY OWN GAME HAHA!! =D
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